October 4-5, 2013 | NYC
We want to welcome people of all identities as consumers as well as producers, and illustrate that anyone can build and participate in a game.Sign Up
Friday, October 4
- 7:00 PM
- Registration, Pizza, and Beer**
- 7:30 PM
- Kickoff and Introductions
- 8:00 PM
- API Demos
- 9:00 PM
- Ice Breakers and Team Formation
Saturday, October 5
- 8:00 AM
- Check-in and Breakfast
- 7:30 PM
- Pitches and Demos
- 10:00 PM
- Announcement of Winners and Prize Distribution
- 11:00 PM
- Post-Hack Party (offsite)**
*All times are subject to change. **All attendees will require proper ID for alcohol consumption.
Nate Altschul: Director of Game Development, Nickelodean
Nate Altschul is responsible for the development of 100+ games annually across a variety of platforms at Nick. He has been developing award-winning work (Emmy, Webby, Cannes) for over 15 years and past clients include Nike, MLB, Leapfrog, Neopets, PBS, Wrigley, and Discovery Channel. He currently has 2 patents pending for game-related inventions and founded the HTML5 Games Group and the Cross-Platform Games Group.
Stacey Mulcahy: Technical Evangelist for Windows 8
Previous to Microsoft, Stacey was the Lead Developer working with a variety of technologies at Big Spaceship, a digital agency based out of Brooklyn, NY. She has also worked at Teknision and Fuel Industries in Ottawa, Canada, and IQ Interactive in Atlanta in a variety of technical roles. A technical editor and instructor, Stacey enjoys sharing her love for her work in interactive development.
Erik Nordlander: Engineering Partner, Google Ventures
Prior to joining Google Ventures, Erik led the team that built Google’s next generation display ad serving system. Erik was also a developer on Google’s core engineering infrastructure, including a distributed file system that key products, such as Google.com and Gmail, rely on today.
Tracy Gromek: Co-founder at Electronic Bohemia
Tracy loves to mix various forms of art and design with technology and gaming to create immersive, interactive experiences. After working as a game designer for the Institute of Play/Quest to Learn, exhibit designer for the Bronx Zoo, and stop-motion animator for clients such as Disney and NBC, she decided to integrate her passions and co-founded the design and technology firm, Electronic Bohemia.
- $2000 cash
- $1000 cash
- $500 cash
Best use of Pearson API
- $400 amazon gift cards
Best use of Mashery API
- Jawbone Jambox
Best use of StackExchange API
- $500 amazon gift card
Best use of Spotify API
- 1 yr premium membership for each team member
When I walked into the room, I didn’t feel like an anomaly. I didn’t feel like my skills needed to be questioned. Hacker girls just like me were all around—in numbers that I didn’t even know existed.